Completed:
- Minimum Viable Product achieved.
- Core gameplay logic done.
- Character controller configured.
- Win and Lose conditions punched in.
- Basic main, pause and game over menu system created.
- UI overlay complete.
- Rudimentary skybox added.
- Uber long loading screen complete.
- Added a cheat to skip the loading screen.
- Death sequence created.
- Connect the "Skins" menu to the game character.
- Add an "end scene" upon achieving a win.
- Polishing pass.
- Add self-pausing functionality when game window is not in focus.
- Add sounds to various places, such as menu buttons and wind gusts.
- Add some effects to special skins.